This is a Transmission Pump for a Helicopter. The accuracy needed to be within .001" so we use photo reference and high quality 3d scans we took onsite and use them to deliver the highest accuracy possible. This was modeled using a subdivision workflow in Blender and the specifications of the project called for a high poly model only. I unwrapped the UVs and made a color ID map in Blender and textured it in Substance Painter. I was responsible for the full 3D production of this assembly.